Hey guys, this article is going to take a look at some of the best Forge Minecraft Mods released over the past month, for those of you playing on Forge for Minecraft 1.18.1.
There’s some great mods here.
I also want to quickly mention that Tinkers Construct has been updated to this version too.
So without wasting any more time lets take a look at out Top 20 Forge Minecraft Mods Download 1.18 In 2022.
Forge Minecraft Mods Download 1.18
With Enchanting Overhauled installed, you’ll start to find Library Ruins spawning in your world.
These contain Chests, which have Enchanting related items, like Bottles of Enchanting,
Enchanted Books and some new Tomes, which come with the mod. Inside an Enchanting Table, the interface has changed slightly, and there’s also a reroll button, so that you can spend your experience on rerolling for something more worthwhile.
There’s also a slot for your Tomes, and these can be applied to your items as many times as you’d like, they aren’t restricted to a one time use like regular Enchanted Books are, but you can still apply regular Enchanted Books here too.
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Patina Pipeworks makes a great decoration mod, but is also functional too when it comes to Farming.
To start, you’ll need to craft a Copper Pipe Base, some Copper Pipes and a Copper Valve, and start connecting them together in a pattern you like.
When you place a Cauldron filled with Water next to the Copper Pipe Base, it will flow through the
Pipes, either when you turn the Valve, or manually open the Pipes yourself.
The water will hydrate farmland blocks, and provide a growth boost in a 3 by 3 area.
You can also use Redstone instead of a Valve, so that you can automate the process.
Neon Craft 2
Neon Craft 2 will allow you to create some neon lettering, with arrows and numbers also being available.
You’ll need lots of Neon Tubes and Glass Sticks in the recipes, so you should collect a lot of Glass, Iron Nuggets and Blaze Powder.
You’ll only create the neon items in white at first, but you can later use different colored dyes on them to change the color.
Awesome Dungeons Nether Edition
Another expansion has been released for Awesome Dungeons, with this one being themed around the Nether.
You’ll find locations like the Obsidian Palace, Tower Blaze, Giant Crimson Tree, Obsidian House and more.
A lot of these locations contain Blaze too, which might eliminate the process of looking for a Nether Fortress.
Some of the best loot you’ll find might be Emerald, Diamond and Gold Blocks, but there’s also Barrels scattered around these dungeons containing loot too.
The Fireball Launcher is a new weapon which can be crafted from a Red Dye, Glass Pane, String, Flint and Steel, 2 Iron Ingots and an Iron Block.
It uses Fireballs as ammunition, and they can be fired pretty quickly to cause explosions and set blocks on fire.
You can turn an unemployed Villager into a Redstone Villager, by having them interact with a Target Block.
They’ll then be able to trade items like Redstone Torches, Iron Trapdoors, Daylight Sensors, Pistons and more.
Extra Arrows adds some interesting Arrows, like the Vexing Arrow, which is able to phase through walls.
If you fire an Ender Arrow, then you’ll teleport with it. Torch Arrows and Lightning Arrows will both
summon Arrows and Lightning respectively.
You can use the Padded Arrows for practice, as they’re covered in wool so it will deal no damage, and will fall from walls.
There’s also Explosive, Slime and Tracking Arrows. And each arrow has a tier, ranging from Flint to Netherite, which determines the amount of damage they deal.
One of the first items introduced with Snowy Spirit is the Sled, which gives a new way to travel on land, and are much better for traveling down slopes and on ice.
But if you tame a Wolf, then you can attach it to the Sled with a Leash, which increases the speed and control of Sleds.
You can place Carpets on a Sled for decoration.
If you’re in Winter, or using a mod like Serene Seasons, then the AI of Villagers will change, so that they can place down festive blocks like Wreaths, or children will throw Snowballs.
Other blocks included with the mod are Gingerbread, Glowing Lights, Candy Cane Blocks and Snow Globes.
Cookietology is all about creating your own Cookies, and to start, you should create a Butterator, and place a Fan on top of it.
When you place Milk inside, it will be turned into Soft Butter, one of the most important ingredients.
You can then place Soft Butter, Flour, an Egg and Sugar into a Mixing Bowl to turn it into a dough, and your dough has Brilliance and Thickness values, which determines the saturation and nutrition.
Place the dough inside a Cookie Mold, place it in the Baker alongside some Cocoa Beans, and you’ve made your own Cookies.
With this mod, you can craft a Fire Extinguisher, which is pretty efficient at putting out fires quickly.
It can also be placed down, so that you have quick access to it, and it also looks great as a decoration object. There’s also a Fire Axe, which can be used to put fires out too.
If you wear the full Fire set of armor, then you’ll be completely immune to fire damage, but you’ll be slowed.
There’s a few other items that work with roleplaying, like Fire Extinguisher signs, and Fire Exit signs.
One of my favorite mods from Minecraft 1.12 is the Open Glider Mod. With this Glider mod, it feels a lot like that mod.
You can craft the Glider using Wool, Sticks and Slabs, and use it to descend from great heights without taking damage.
This mod introduces the High-Intensity Flares, from the Deep Rock Galactic game.
You’ll start with 4 Flares, and they can be thrown by pressing the V key by default. Overtime, their brightness will fade, with them lasting around 50 seconds by default.
They have some really cool sounds and animations too.
You might come across Quicksand with this mod installed, when exploring locations like Deserts or Beaches.
It’s quite hard to notice, as the texture doesn’t differ too much, and if you end up being suffocated by it, then you’ll take damage.
You can walk over it by wearing Leather Boots, and it can be picked up in Buckets and placed down again.
Human Companions adds some new characters, who you can find naturally spawning in your world.
If you give them food, you can recruit them, and they’ll be either Knights or Archers.
If you right click them, you can open their inventory and make them carry items, or just give them some better armor and weapons, as long as it fits their class.
They’ll equip the best items they’re carrying.
Like Wolves, they’ll follow you around, and can be told to wait at a location, and they’ll also attack your enemies.
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Unusual Fish will add lots of creatures into Minecraft, which includes Squids, Starfish, Freshwater Mantis, Jellyfish, Lobsters and more.
They can be collected in Buckets, but it seems a few textures are missing right now, and the developer is looking for texture artists to help.
A lot of the mobs don’t drop items yet either, which is supposedly coming in a future update, but it’s still going to help with any aquarium type builds.
Eco Spherical Expansion adds more biomes into Minecraft, which look pretty impressive and unique, as they’re a lot different from what you’d normally see in the vanilla game.
No new blocks are added, as the mod uses ones that already exist, and a lot of the Biomes look like they’re above surface versions of Caves.
You can come across Biomes like Lush Forests, Deepslate Cliffs, Glacial Plains, Mega Swamps, Mushroom Groves and more.
This mod will eventually update a lot of Minecrafts Biomes, but in its current version, it focuses on the Beach Biome.
There, you can find Seashells spawning on the ground, and these can be turned into Sand Castles, which will hide Turtle Eggs from Zombies when placed on top of them.
There’s Coconut Trees too, which give a new Wood Type.
Coconuts can fall out of trees, giving you some food, but they can also turn into Coconut Crabs, which are hostile.
They drop Crab Claws, which can be turned into a Tropical Stew alongside Coconut Slices.
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Revamped Phantoms brings some interesting changes.
Firstly, a Phantom will now pick up their prey, carry them into the sky and drop them from quite high up, so that they die when they hit the ground.
They’ll also target Villagers and livestock in addition to players from now on.
They have a new ability, where they can stun you with their call, which makes it harder to attack them, as the camera moves like it’s in cinematic mode.
And even if you’re well rested, you might find Phantoms spawning naturally.
Eating Animations, which was a Fabric mod, has been ported over to Forge.
When you eat different food items, you’ll see that they slowly get consumed over time, instead of just disappearing in your hand.
There’s lots of items supported, and it looks a lot more immersive.
Hardcore Torches is going to make lighting up your world harder. From now on, both Torches and Lanterns have fuel, and will burn out over time.
When you craft a Lantern, it will be unlit, and will need to be provided with Oil from a Can, which uses Animal Fat, and then you need to use a Flint and Steel to ignite it.
If you leave a Torch out in the rain, then it can go out too.
There’s some extra settings you can choose, such as whether Torches should be crafted unlit, and whether they should use fuel in your inventory.
That covers some more Forge mods from the past month. There was quite a few releases, but some that I liked the look of where throwing errors out, so hopefully I get to mention them sometime soon.
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